Game Dev Handbook
A collection of thoughts and ideas designed to equip you with the necessary tools for success in making games (in game jams and more).
Special thanks to Pascal Dagenais, Audrey Laurent-André, Sabrina D’Mello, Kevin Monette, Stefan Jewinski, Karim Kochen, Guillaume Sauveur, Jean-Charles Frenette, Olivier Dewyse, Salomé Jugan for their help.